The Morrigan
The Morrigan was developed for Junior/Senior Collaborative Games Development 2021. This project took inspiration from the combat in “Hades” and features three levels for the player to progress through.
I had the role of Junior Tech for this project
Itch.io : https://tam230.itch.io/the-morrigan
My Contributions
Created the spawning system for enemies and handled the logic for completing rooms.
Handled the sound manager to allow for consistent audio throughout the game.
Created some Particle effects for enemies
Created the upgrade system for the player, though this was removed from the final build.
Outcomes
I learned a significant amount of things in unreal from working with a tech senior and other members of the tech team. This helped me with other projects I did during the year and advanced my skill set significantly.
I gained a better understanding of how larger group project should be managed, to allow for the best use of everyone’s time.
I learned how to use source control and how to avoid source conflicts.
Critique
I could have taken on more QA tasks to help find bugs earlier.
I should have communicated more effectively with other members of the team on source control to ensure we didn’t have conflicts.